Use build script

This commit is contained in:
Edward Shen 2021-07-09 17:32:00 -04:00
parent a8e5d09ff0
commit e78315025d
Signed by: edward
GPG key ID: 19182661E818369F
2 changed files with 15 additions and 10 deletions

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@ -1,10 +1,25 @@
use std::error::Error; use std::error::Error;
use std::process::Command;
use vergen::{vergen, Config, ShaKind}; use vergen::{vergen, Config, ShaKind};
fn main() -> Result<(), Box<dyn Error>> { fn main() -> Result<(), Box<dyn Error>> {
// Initialize vergen stuff
let mut config = Config::default(); let mut config = Config::default();
*config.git_mut().sha_kind_mut() = ShaKind::Short; *config.git_mut().sha_kind_mut() = ShaKind::Short;
vergen(config)?; vergen(config)?;
// Initialize SQL stuff
let project_root = std::env::var("CARGO_MANIFEST_DIR").unwrap();
Command::new("mkdir")
.args(["cache", "--parents"])
.current_dir(&project_root)
.output()?;
Command::new("sqlite3")
.args(["cache/metadata.sqlite", include_str!("db_queries/init.sql")])
.current_dir(&project_root)
.output()?;
Ok(()) Ok(())
} }

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@ -1,10 +0,0 @@
#!/usr/bin/env bash
# This script needs to be run once in order for compile time macros to not
# complain about a missing DB
# We can trust that our program will initialize the db at runtime the same way
# as it pulls from the same file for initialization
mkdir cache
sqlite3 cache/metadata.sqlite < db_queries/init.sql