2020-03-19 15:51:43 -07:00
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use crate::random::RandomSystem;
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2020-03-30 09:28:53 -07:00
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use crate::tetromino::{Position, Tetromino, TetrominoType};
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2020-03-19 15:51:43 -07:00
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use std::collections::VecDeque;
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2020-03-20 21:05:39 -07:00
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use std::fmt;
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2020-03-19 15:51:43 -07:00
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2020-03-20 21:05:39 -07:00
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pub const PLAYFIELD_HEIGHT: usize = 20;
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pub const PLAYFIELD_WIDTH: usize = 10;
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2020-03-30 09:28:53 -07:00
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pub type Matrix = Vec<Vec<Option<TetrominoType>>>;
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2020-03-19 15:51:43 -07:00
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2020-03-30 09:28:53 -07:00
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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2020-03-19 15:51:43 -07:00
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enum Movement {
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Rotation,
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Gravity,
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Translation,
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}
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2020-03-30 09:28:53 -07:00
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#[derive(Clone)]
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pub struct PlayField {
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can_swap_hold: bool,
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hold_piece: Option<TetrominoType>,
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field: Matrix,
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pub active_piece: Option<Tetromino>,
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bag: RandomSystem,
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next_pieces: VecDeque<TetrominoType>,
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last_movement: Movement,
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}
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2020-03-20 21:05:39 -07:00
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impl fmt::Debug for PlayField {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match &self.active_piece {
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Some(active_piece) => {
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writeln!(
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f,
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"current piece: {:?} @ {}, {}",
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active_piece.piece_type, active_piece.position.x, active_piece.position.y
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)?;
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}
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None => (),
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}
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writeln!(f, "next pieces: {:?}", self.next_pieces)?;
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let occupied_spaces = self
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.active_piece
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.and_then(|t| Some(t.get_cur_occupied_spaces()))
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.unwrap_or_default();
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for y in PLAYFIELD_HEIGHT..self.field.len() {
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write!(
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f,
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"{} │",
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('a' as usize - PLAYFIELD_HEIGHT + y) as u8 as char
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)?;
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for x in 0..PLAYFIELD_WIDTH {
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if occupied_spaces.contains(&Position::new(x as isize, y as isize)) {
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write!(f, "#")?;
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} else {
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match self.field[y][x] {
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Some(t) => write!(f, "{:?}", t)?,
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None => write!(f, " ")?,
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}
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}
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}
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writeln!(f, "│")?;
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}
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writeln!(f, " └{}┘", "─".repeat(PLAYFIELD_WIDTH))?;
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write!(
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f,
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" {}",
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(0..PLAYFIELD_WIDTH)
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.map(|e| e.to_string())
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.collect::<Vec<_>>()
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.join("")
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)?;
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Ok(())
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}
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}
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impl PlayField {
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pub fn new() -> Self {
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let mut bag = RandomSystem::new();
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let active_piece = Tetromino::from(bag.get_tetromino());
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let mut next_pieces = VecDeque::with_capacity(3);
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for _ in 0..next_pieces.capacity() {
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next_pieces.push_back(bag.get_tetromino());
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}
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2020-03-30 09:28:53 -07:00
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let row = [None; PLAYFIELD_WIDTH].to_vec();
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let mut field = Vec::with_capacity(2 * PLAYFIELD_HEIGHT);
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for _ in 0..2 * PLAYFIELD_HEIGHT {
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field.push(row.clone());
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}
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PlayField {
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can_swap_hold: true,
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hold_piece: None,
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field,
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active_piece: Some(active_piece),
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bag,
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next_pieces,
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last_movement: Movement::Gravity,
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}
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}
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2020-03-20 21:37:02 -07:00
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pub fn move_offset(&mut self, x: isize, y: isize) -> bool {
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if self.can_move_offset(x, y) {
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match self.active_piece {
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Some(mut piece) => {
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piece.position.x += x;
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piece.position.y += y;
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self.active_piece = Some(piece);
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true
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}
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None => panic!("Active piece missing!"),
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}
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} else {
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false
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}
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}
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fn can_move_offset(&self, x: isize, y: isize) -> bool {
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match self.active_piece {
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Some(piece) => piece
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.get_occupied_spaces(piece.position.offset(x, y))
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.iter()
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.fold(true, |acc, pos| {
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acc && (pos.y as usize) < self.field.len()
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&& (pos.x as usize) < PLAYFIELD_WIDTH
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&& self.field[pos.y as usize][pos.x as usize].is_none()
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}),
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None => false,
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}
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}
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pub fn spawn_tetromino(&mut self) {
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self.active_piece = Some(Tetromino::from(
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self.next_pieces
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.pop_front()
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.expect("visible queue to be populated"),
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));
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self.next_pieces.push_back(self.bag.get_tetromino());
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self.can_swap_hold = true;
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self.tick_gravity();
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}
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pub fn tick_gravity(&mut self) {
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match &self.active_piece {
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Some(mut active_piece) if self.can_active_piece_move_down() => {
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active_piece.position.y += 1;
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self.active_piece = Some(active_piece);
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}
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_ => (),
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}
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}
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pub fn can_active_piece_move_down(&self) -> bool {
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self.active_piece
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.expect("Tried to request the status of a non-existing active piece!")
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.get_falling_occupied_spaces()
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.iter()
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.fold(true, |acc, pos| {
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acc && (pos.y as usize) < self.field.len()
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&& self.field[pos.y as usize][pos.x as usize].is_none()
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})
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}
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pub fn lock_active_piece(&mut self) -> Vec<Position> {
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match &self.active_piece {
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Some(active_piece) => {
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let new_pieces = active_piece.get_cur_occupied_spaces();
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for Position { x, y } in &new_pieces {
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self.field[*y as usize][*x as usize] = Some(active_piece.piece_type);
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}
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new_pieces
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}
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None => panic!("Tried to lock a piece that wasn't active"),
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}
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}
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pub fn is_active_piece_in_valid_position(&self) -> Option<Position> {
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self.active_piece
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.and_then(|t| self.can_piece_be_at_position(&t))
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}
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pub fn can_piece_be_at_position(&self, tetromino: &Tetromino) -> Option<Position> {
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for Position { x, y } in tetromino.get_cur_occupied_spaces() {
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if (y as usize) >= self.field.len()
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|| (x as usize) >= PLAYFIELD_WIDTH
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|| self.field[y as usize][x as usize].is_some()
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{
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return Some(Position { x, y });
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}
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}
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None
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}
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pub fn try_swap_hold(&mut self) -> Result<(), ()> {
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if self.can_swap_hold {
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match self.active_piece {
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Some(piece) => {
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match self.hold_piece {
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Some(hold) => self.next_pieces.push_front(hold),
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None => (),
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}
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self.hold_piece = Some(piece.piece_type);
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self.spawn_tetromino();
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self.can_swap_hold = false;
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}
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None => return Err(()),
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}
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}
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Err(())
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}
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2020-03-30 09:28:53 -07:00
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pub fn can_swap(&self) -> bool {
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self.can_swap_hold
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}
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pub fn try_clear_row(&mut self, row: usize) -> Result<(), ()> {
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if self.field[row].iter().all(|cell| cell.is_some()) {
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self.field[row] = [None; PLAYFIELD_WIDTH].to_vec();
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for y in (1..=row).rev() {
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self.field[y] = self.field[y - 1].clone();
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}
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Ok(())
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} else {
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Err(())
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}
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}
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pub fn field(&self) -> &Matrix {
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&self.field
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}
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2020-03-30 09:28:53 -07:00
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pub fn hold_piece(&self) -> Option<&TetrominoType> {
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self.hold_piece.as_ref()
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}
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}
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